Try & Die Patch Notes 1.0
Try & Die Patch Notes 1.0
Hello Try & Die community,
We are happy to announce the first patch for our game! This patch includes a number of key updates that we're excited to share with you. We appreciate your continued feedback as we aim to improve the game.
Bug Fixes
We've squashed some bugs to improve your gameplay experience. If you encounter any more, don't hesitate to let us know. We are constantly working to ensure that Try & Die runs as smoothly as possible.
Game Ending
We've heard your feedback, and are pleased to announce that we have now implemented a game ending. You'll now have a clear objective to work towards, bringing a whole new dimension to your Try & Die experience.
End Boss AI Adjustments
We’ve made adjustments to the end boss AI. These changes should result in a more challenging and dynamic final battle. Prepare for the unexpected!
Projectile Improvements
Lastly, we've made some improvements to the projectiles in the game. They should now be more reliable, with better physics and enhanced visual effects.
We hope these changes improve your experience with Try & Die, and we look forward to hearing your thoughts. Happy gaming!
Best,
The Try & Die Team
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Try & die
A game where you have to die in order to win
Status | Released |
Authors | Scientistly, Adam_elg, KaZede, Enzo Mariant |
Genre | Platformer |
Tags | 2D, Game Maker's Toolkit Jam, Pixel Art, Singleplayer, Unity |
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